📬Playbook Updates

This section is dedicated to logging all key modifications made to the Playbook, aiming to provide helpful and appropriate information based on our latest developments, tailored for our player base.

chevron-right12 January 2026hashtag
  • Added details on Elemental Blitz

  • Added details on Mid-Season Championship

chevron-right26 November 2025hashtag
  • Parameters Updates

    • Elemental Businesses:

      • Affinity Bonus

      • Diamond Cost

  • Added details on Elemental Blitz

chevron-right26 November 2025hashtag
  • New Features

    • Elemenrtal Businesses: Imbue your businesses with unique elements to unlock region-specific Affinity bonuses that maximize Cash Income and fortify your defenses.

    • Synthtopia:

      • Synthtopia: The synthetix NFTs can now be used in-game!

        • Avatar parameters revealed under ‘In-Game Parameters’ section

    • Firts Conqueror skin is live with CryptoOcean Pride Records!

      • Business: Pride Records

      • Bonus: +2.0% Cash Income

      • Cost: 50,000 Vouchers

chevron-right17 October 2025hashtag
  • Added details on Howlpoint Blitz

  • Added details on Nightmare Blitz

chevron-right8 October 2025hashtag
  • New Features

    • Cows Gone Mad:

      • Cows Gone Mad NFTs can now be used in-game!

        • Avatar parameters revealed under ‘In-Game Parameters’ section

chevron-right3 October 2025hashtag
  • Voucher to Diamond exchange rate updated

  • Skins prices updated

  • Boosters bonus and Diamond cost updated

  • Added details on Howlpoint Blitz

chevron-right18 September 2025hashtag
  • New Features

    • Capybara Nation’s Soak n’ BARA business skin is live!

      • Business: The Lion’s Den

      • Bonus: +4.5% Cash Income

      • Cost: 150,000 Vouchers

chevron-right1 September 2025hashtag
  • Added details on Uncharted Blitz

  • Added details on Blazing the Trail Blitz

chevron-right22 August 2025hashtag
  • Balancing updates

    • Faction Bonuses are now fixed based on which faction the player chooses.

    • Adjusted Attack Success Rate for closer ranges.

    • Auction timers reduced on competitive mode.

    • $NUTS Treehouse cash income bonus reduced.

  • New Features

    • Project Ishin:

      • Ishin Revengers NFTs can now be used in-game!

        • Avatar parameters revealed under ‘In-Game Parameters’ section

        • Ishin Zen Garden Dojo now available!

          • Skin parameters revealed under ‘In-Game Parameters’ section

  • Added details on Uncharted Blitz

chevron-right6 August 2025hashtag
  • New Features:

    • Daily Login Rewards: Log in daily to claim rewards and earn bonuses for staying consistent.

    • The Wolf Den:

      • Business: KOTJ Bank

      • Bonus: +4.5% Cash Income

      • Cost: 200,000 Vouchers

    • SYNTHTOPIA SPACE POWER VAULT:

      • Business: Felis Cineplex

      • Bonus: +4.5% Cash Income

      • Cost: 125,000 Vouchers

  • Added details on Blazing the Trail Blitz

chevron-right24 July 2025hashtag
  • Added details on Blazing the Trail

chevron-right17 July 2025hashtag
  • Balancing updates

    • Economy Changes:

      • Total income is now the sum of all region outputs.

      • Base cash cost to upgrade Businesses will be increased x7 to keep things balanced.

      • Arid Plains unlock cost will increase x7.

      • Mansion room unlock (Diamonds cost) and Furniture costs also increased x7.

      • Starting gold has been adjusted to 55M to support new players’ early growth.

    • Primordial Ascension (Land Combo)

      • +15% Cash Income

      • +5% Diamond Income

      • -2% Cash Cost to level up Businesses

    • $LION holdings Skin:

      • Bonus: +10% Cash Income

      • Cost: 500,000 Vouchers

chevron-right18 June 2025hashtag
  • Balancing updates

    • Diamond purchases to unlock the market has increased from 500M to 2.5B

chevron-right5 June 2025hashtag
  • New Features

    • Business Combos will go live at 12.45pm UTC

      • Updated details on Business combos

  • Updated details on:

    • In World Map section, to elaborate on how the cash income is determined

    • In Boosters section, to elaborate that Boosters do not affect the base income of a region

    • In Abilities section, to elaborate that attacks affect only 5 out of 7 regions of a targeted player

    • In Land Parameters section, to elaborate that diminishing returns are calculated separately for each region

    • In Abilities Parameter section

      • Attacks affect only 5 out of 7 regions of a targeted player

      • Defences affect all regions

  • Balancing Updates

    • Vouchers to Diamond exchange rate has been updated from 1:75 to 1:375

    • Blueprint rewards

      • 7 uncommon blueprints will be received at all avatar levels

      • 7 legendary blueprints will be received every 10 avatar levels

chevron-right3 June 2025hashtag
  • Balancing adjustments

    • Attack Diamond Costs

      • Veil of Venom from 0.9M to 4.9M

      • Savanna Bandits from 0.9M to 4.9M

      • Malware Maelstrom from 0.9M to 4.9M

      • Aerial Bombardment from 1.9M to 9.9M

      • Kingpin's Wrath from 2.9M to 14.9M

    • Defence Diamond Costs

      • Gale of Safety from 3.9M to 24.9M

      • Perimeter Patrol from 3.9M to 24.9M

      • Gigabyte Guardian from 3.9M to 24.9M

      • Leo's Arsenal from 4.9M to 34.9M

      • Photon Barriers from 5.9M to 39.9M

    • Booster Diamond Costs

      • Violet Boost from 0.9M to 1.9M

      • Silver Flash from 1.9M to 3.9M

      • Sakura Boom from 5.9M to 11.9M

      • Gold Rush from 8.9M to 17.9M

      • Lighting Surge from 9.9M to 19.9M

chevron-right2 June 2025hashtag
  • Mane City Season 3 goes live at 2pm UTC!

    • New Features

      • New World Map feature with the Fractured Fate land NFTs integration

        • Each region will have its own set of Lands and Businesses

        • Updated Crypto.comarrow-up-right Land section with links to purchase Fractured Fate land

        • Cash income will now be defined by the region with the lowest cash output

        • Updated details on Land Parameters to include the 7 regions

      • Land Combos

        • Updated details on land combos

      • Arid Plains

        • Each of the 7 regions will now have their own Arid Plains

    • Balancing Updates

      • Mane City Access Pass limits

        • Every player has 5 invites

        • Land holders (First Frontier and Fractured Fate) has unlimited invites

chevron-right23 May 2025hashtag
  • Added details on Road to Fractured Fate Blitz

chevron-right10 May 2025 hashtag
  • Corrected the details of Road to Fractured Fate Blitz prize pool to $20K+

chevron-right6 May 2025hashtag
  • Added details on Road to Fractured Fate Blitz

chevron-right28 Apr 2025hashtag
  • Removed Voucher expiry from "In-game Currencies" section

chevron-right14 Apr 2025hashtag
  • Balancing updates

    • Trophy NFTs will now have 3 different tiers of rarity. Diminishing returns will apply within their respective tiers, but bonuses remain the same

  • New Features

    • All vouchers will have a 1 year expiry, and will be converted to normal mode Diamonds automatically when the expiry is up.

chevron-right17 Mar 2025hashtag
  • Balancing updates

    • Auction bidding timeframes have been increased from 30 mins and 2 hours to 240 minutes

      • If there are no bids on the listing within 1 day, the listing will be moved to the Market and no bidding will be required then to purchase the item.

      • When a bid is placed, the item will go to the buyer after 240 mins, if there are no further bids.

      • All further bids extend the timer by 240 mins, and will go to the highest bidder if no bids are placed after 240 mins.

chevron-right14 Mar 2025hashtag
  • Added Voucher to wCRO exchange schedule to “In-Game Currencies” section

chevron-right3 Mar 2025hashtag
  • New Features

    • Skin system goes live, with Cretins Munks $NUTS Treehouse skin

      • Skin parameters revealed under ‘In-Game Parameters’ section

chevron-right28 Feb 2025hashtag
  • Added details on World Series II: The Great War

chevron-right9 Feb 2025hashtag
  • Updated NFT rewards for World Series II to reflect the NFT rewards accurately, from Elite Tools to Elite Tactical Gear

  • Updated Backpack base capacity from 5 to 4 to reflect in-game parameters

chevron-right7 Feb 2025 hashtag
  • Updated details for to Auction to showcase an additional scenario when the 1st bid is placed 30 mins after listing.

chevron-right30 Jan 2025 hashtag
  • Balancing Updates

    • Auction bidding timeframes have been increased from 10 mins and 30 mins to 30 mins and 2 hours

      • If there are no offers on the listing within 1 day, the listing will be moved to the Market and no bidding will be required then to purchase the item

      • When first bid is placed, the item will go to the buyer after 2 hours, if there are no second bids

      • If a 2nd bid is placed within 30 mins of the first bid, it will go to the highest bidder in 30 mins after the highest bid is placed.

      • If a 2nd bid is placed after 310 mins of the first bid, it will go to the highest bidder 2 hours after the highest bid is placed.

  • Fixes

    • Visual bug for email login players

  • Updated details for

    • World Series II: The Great War, Daily multiplier values

    • Voucher smart contract

chevron-right23 January 2025hashtag
  • Added details on World Series II: The Great War

chevron-right14 January 2025hashtag
  • Balancing Updates

    • Avatar NFT limits has been increased from 50 to 60

chevron-right9 January 2025hashtag
  • New Features

    • Crazzzy Monsters - Arcane Creatures NFTs can now be used in-game!

      • Avatar parameters revealed under ‘In-Game Parameters’ section

chevron-right4 January 2025hashtag
  • Added details on New Year Showdown

chevron-right2 January 2025hashtag
  • Added details on New Year Showdown

chevron-right23 December 2024hashtag
  • New Features

    • Auction feature goes live at 3.30pm UTC

      • All items listed will be placed in an auction for players to bid. More details above.

  • Balancing updates

    • Unsold items in the Market will automatically be delisted if not sold within 1 week instead of 2 weeks

chevron-right13 Decemeber 2024hashtag
  • Added details on Christmas Showdown

chevron-right9 December 2024hashtag
  • Winter Showdown has concluded at 1PM UTC

    • Added details on Winter Showdown

chevron-right6 December 2024hashtag
  • Updated details on Winter Showdown

chevron-right2 December 2024hashtag
  • Added details on Winter Showdown

chevron-right25 November 2024hashtag
  • Added details on Inaugural Showdown

chevron-right20 November 2024hashtag
  • New Voucher mechanics goes live at 3pm UTC

    • Purchases of Businesses or Blueprints on the Market will now be done in vouchers. Additionally, you will be able to purchase Vouchers using CRO

    • Diamonds can only be purchased with Vouchers and no longer with CRO

    • Updates to Exchange rates:

      • CRO to Vouchers = 1 : 800

      • Vouchers to Diamonds = 1 : 75

      • Voucher to CRO = 1,000 : 1

  • Added details for Inaugural Blitz

chevron-right18 November 2024hashtag

Balancing updates

  • Blueprints will now be rewarded at all levels, except levels were Legendary Blueprints are rewarded instead of levels ending with digits 0 to 5 (for Avatar Levels below 100)

chevron-right11 November 2024hashtag
  • New Market Requirements

    • To unlock the Market, players will need to either bind their Crypto.com Account to Mane City or purchase 500M diamonds

    • Once a Crypto.com account is bound to a Mane City account, it cannot be used for another Mane City account

chevron-right8 November 2024hashtag
  • Added details on Final Blitz

chevron-right25 October 2024hashtag
  • Final Blitz Competitive event goes live today at 1pm UTC!

    • The daily multiplier values revealed in under ‘Final Blitz’ under ‘Competitive Mode Events’ section

    • A snapshot of each player’s income will be taken randomly within every 10 min intervals and used for their ranking

      • Players are credited their Live Power Score every 10 min based on their Cash generated per second ranking snapshot, which include cash and booster bonuses

  • Updated the address of the Voucher Redemption Wallet

chevron-right24 October 2024hashtag
  • New Features

    • Cretins Munks - Munks on the Run NFTs can now be used in-game!

      • Avatar parameters revealed under ‘In-Game Parameters’ section

  • Balancing Updates

    • Balancing updates to the Merge Parameters for Business Quality 3 - 10 across Common to Legendary Businesses

    • Avatar NFT limits has been increased from 40 to 50

chevron-right17 October 2024hashtag
  • New Features

    • Stacking of the same type of boosters are now available on a single business

      • Each booster stacked will extend the duration of the booster’s effect

      • Each booster stacked will cost an additional 20% of the last booster cost

chevron-right11 October 2024hashtag
  • Added details on Royale Blitz

chevron-right2 October 2024hashtag
  • Power score adjustments

    • A Power score will be credited at an average interval of 10 mins instead of a fixed 10 mins

chevron-right28 September 2024hashtag
  • Balancing updates

    • Players are credited a Power Score every hour based on their Cash generated per second ranking (includes Cash and Booster bonuses)

      • Score formula updated from 2M / (Rank ^ 0.9) to 1M / (Rank ^ 0.9)

chevron-right27 September 2024 hashtag
  • Royale Blitz Competitive event goes live today at 1pm UTC!

    • Added breakdown of starting CRO prize pool

chevron-right26 September 2024hashtag
  • Updated the Privacy Notice

chevron-right25 September 2024 hashtag
  • Royale Blitz updates

    • The daily multiplier values revealed in under ‘Royale Blitz’ under ‘Competitive Mode Events’ section

    • Power score adjustments

      • Updated frequency for Power Score to every 10 mins

      • Scores are now multiplied by the daily multiplier for that day

  • Workshop and Business Parameter updates

    • Replaced ‘Tiers’ with the in-game definition of Business Rarities

      • Tier 1 - Common

      • Tier 2 - Uncommon

      • Tier 3 - Rare

      • Tier 4 - Epic

      • Tier 5 - Legendary

  • Balancing adjustments

    • Base Diamond per Voucher conversion from 60 to 75

chevron-right24 September 2024 hashtag
  • New Features

    • New Workshop Feature is live!

      • You will now be able to burn and merge your businesses and blueprints.

      • "Burn" and "Merge" mechanics and parameters have been updated in the "In-Game Parameters - Workshop" section

chevron-right20 September 2024 hashtag
  • New Features

    • Mery (Mistery on Cro) NFTs can now be used in-game!

      • Avatar parameters revealed under ‘In-Game Parameters’ section

      • Mistery on CRO NFTs listed under ‘NFT integrations’ section

  • Balancing Updates

    • Avatar NFT limits has been increased from 30 to 40

  • Updated details on Royale Blitz

chevron-right6 September 2024hashtag
  • Feature updates

    • Attack and Defence system

      • Updated how Malware Maelstrom Attack and Gigabyte Guardian Defence will shift to your new highest income business, even after it is activated, in the Attack and Defence table respectively

  • Balancing adjustments

    • Savanna Bandits’ stolen bonus has been adjusted from 70% to 40%

    • Cost Multiplier per Cash Level has been adjusted for the following businesses:

      • Panthera Power Station from 1.0213x to 1.0225x

      • Pride Records from 1.0220x to 1.0226x

      • LL Sports from 1.0223x to 1.0230x

      • Cyber Bazaar from 1.0226x to 1.0232x

chevron-right21 August 2024hashtag
  • Balancing adjustments

    • Boost to Diamond Generation for Lands:

      • Arid Plains from 180K / hr to 215K / hr

      • Arid Plains (hold 1+ Land NFT) from 200K / hr to 240K / hr

      • Crimson Dunes from 255K / hr to 305K / hr

      • Alluring Aurora from 295K / hr to 355K / hr

      • Sapphire Lagoon from 365K / hr to 440K / hr

      • Molten Cavern from 465K / hr to 560K / hr

      • Blocked Chain from 605K / hr to 750K / hr

    • Base Diamond per CRO conversion from 50K to 62.5K

    • Normal Mode Ranking Bonuses to Cash, Diamond and EXP

      • Rank 1 - from 5% to 10%

      • Rank 2 - from 4.5% to 8%

      • Rank 3 - from 4% to 6%

      • Rank 4 to 10 - from 3.5% to 4%

chevron-right15 August 2024hashtag
  • New Features

    • New Division System is live!

    • Division Mechanics and Parameters have been updated in the ‘In-Game Parameters’ section

  • Updated in-game terminology

    • ‘Cash’ will replace the generic term for Gold, as ‘Gold’ is now one of the currencies under the ‘Cash’ currency

    • Updated all instances where Gold is now represented with the new term ‘Cash’

  • Updated Community section with Mane City’s TikTok and Instagram links

  • Updated Loaded Lions: Mane City Roadmap with ‘New Division system’ achieved

chevron-right9 August 2024hashtag

Velocity Blitz has ended on 9 August, 13:00 UTC

  • Updated details on final prize pool

chevron-right31 July 2024 hashtag
  • Activating Defences on your city will now grant income bonuses.

    • All active Defences will grant 20% of the rolled Defence Effect in Income Bonus when there is no corresponding Attack on your city.

    • Your Armour NFT adds to the range of your possible Defence Effect roll, it is also likely to increase the respective Income Bonus

chevron-right28 July 2024hashtag
  • Added details on Velocity Blitz

chevron-right24 July 2024hashtag

  • Updated the definition of Net Effect Bonus in the Abilities Parameters

    • Net Effect Bonus = (Attacker’s rolled Attack Effect - Defender’s rolled Defence Effect)* 70

chevron-right20 July 2024hashtag
  • Brawlin' Blitz has ended on 20 July 2024, 16:00 UTC

    • Updated details on final prize pool

chevron-right17 July 2024hashtag
  • Added more pointers under ‘Note’ in the ‘Abilities Parameters’ section, regarding attack scenarios

chevron-right12 July 2024hashtag

Brawlin’ Blitz Competitive event goes live today at 4pm UTC!

chevron-right11 July 2024 hashtag
  • Added email login as a method of entering Mane City

  • Trailing Faction Bonus adjustments

    • Gold Income - 18% to 12%

    • Diamond Income - 6% to 4%

    • EXP Gain - 12% to 8%

chevron-right5 July 2024hashtag
  • Updated details on Brawlin’ Blitz

chevron-right2 July 2024hashtag
  • Balancing adjustments

    • Backpack limits have been increased from 30 to 40

    • Tools limits have now been increased from 100 to 200

    • Tactical Gear limits have now been increased from 50 to 100

    • Diamond bonus multiplier has been decreased from 400% to 300%

chevron-right28 June 2024hashtag
  • Mayhem Blitz has ended on 28 June 2024, 13:00 UTC

    • Updated details on final prize pool

  • Updated Winning Faction Rewards

    • Increased the percentage bonus of total Diamonds spent during the Competitive Event from 5% to 10%

chevron-right17 June 2024hashtag
  • Updated details on Mayhem Blitz

chevron-right9 June 2024hashtag
  • Updated the calculations in the Ability Damage Calculation section to reflect the latest Attack Net Effect Bonus

chevron-right7 June 2024hashtag
  • Balancing adjustments

    • Attack Hit Rates increased for 1 rank difference from 80% to 95% (note that Attacks can still be blocked)

    • Attack Net Effect Bonus increased from 50% to 70% to improve resource stealing effect

    • Attack Base Effect Bonus to be inline with Defense Base Effect Bonus to minimize complete crippling of income, values are in the format of [lowerbound, upperbound]:

      • Veil of Venom - [10%, 40%] to [10%, 30%]

      • Savanna Bandits - [10%, 40%] to [10%, 30%]

      • Malware Maelstrom - [40, 80%] to [30%, 60%]

      • Aerial Bombardment - [0, 10%] to [0, 6%]

      • Kingpin’s Wrath - [10%, 40%] to [10%, 30%]

    • Trailing Faction Bonuses greatly increased to encourage active participation in both Factions:

      • Gold Income Bonus - 6% to 18%

      • Diamond Income Bonus - 2% to 6%

      • EXP Gain Bonus - 4% to 12%

    • NFT equipping limits to reflect increased number of NFTs

      • Avatar NFT limits increased from 20 to 30

      • Backpack NFT limits increased from 25 to 30

    • Tactical Gear Weapon Bonus adjustments to be in line with Armor Bonus to minimize complete crippling of income, values are in the format of [lowerbound, upperbound]:

      • Venom Vial’s Veil of Venom Bonus - [5%, 20%] to [5%, 15%]

      • Bandit’s Sidearm’s Savanna Bandits Bonus - [5, 20%] to [5%, 15%]

      • Pixel Jammer’s Malware Maelstrom Bonus - [20, 40%] to [10%, 30%]

      • Drone Concealment Matrix’s Aerial Bombardment Bonus - [0, 5%] to [0, 3%]

      • Mobster’s Duffle Kingpin’s Wrath Bonus - [5, 20%] to [5%, 15%]

      • Smoke Grenade Launcher’s Veil of Venom Bonus - [10%, 40%] to [10%, 30%]

      • Time Bomb’s Savanna Bandits Bonus - [10%, 40%] to [10%, 30%]

      • Virus Capsule’s Malware Maelstrom Bonus - [40, 80%] to [30%, 60%]

      • Gatling Gun’s Aerial Bombardment Bonus - [0, 10%] to [0, 6%]

      • Rogue’s Data Pad’s Duffle Kingpin’s Wrath Bonus - [10, 40%] to [10%, 30%]

    • Spring Skirmish Blitz has ended on 7 June 2024, 16:00 UTC

      • Updated details on final prize pool

chevron-right3 June 2024hashtag
  • Updated the 'Abilities Parameters' to reflect the in-game values

    • After a successful attack, the attacker will steal and receive a positive 50% of the Defender's Net Effect Bonus, instead of 20%

chevron-right2 June 2024hashtag
  • Updated the Spring Skirmish Blitz details

    • Date from 24 - 31 May to 31 May to 7 June

    • Special Rewards from:

      • 1st Place: 15 Random Elite Tactical Gear NFTs to 20 Random Elite Tactical Gear NFTs

      • 2nd Place: 10 Random Elite Tactical Gear NFTs to 15 Random Elite Tactical Gear NFTs

      • 3rd Place: 5 Random Elite Tactical Gear NFTs to 10 Random Elite Tactical Gear NFTs

      • 4th-10th Place: 3 Random Elite Tactical Gear NFTs to 5 Random Elite Tactical Gear NFTs

      • 11th-50th Place: 2 Random Elite Tactical Gear NFTs to 4 Random Elite Tactical Gear NFTs

      • 51st-250th Place: 1 Random Elite Tactical Gear NFT to 3 Random Elite Tactical Gear NFTs

      • 251st-500th Place: 1 Random Elite Tactical Gear NFT to 2 Random Elite Tactical Gear NFTs

      • 501st-1000th Place: 1 Random Elite Tactical Gear NFT

  • Updated the Note under Abilities Parameters:

    • If the net effect is <0%, it will be displayed as blocked instead of failed.

    • In Competitive Events, it is calculated based on Standing rank.

chevron-right31 May 2024hashtag
  • Spring Skirmish Blitz Competitive event goes live today at 4pm UTC!

  • Updated the Competitive Mode section to showcase the Winning Faction Reward

chevron-right29 May 2024hashtag
  • Updated the Faction Parameters, where the winning faction will be determined by ‘Total Faction Power’

    • For Normal Mode - the winning faction will no longer be determined by gold/s, but ‘Total Faction Power’ = sum of individual ‘Power’ and an individual’s ‘Power Score’ = 1B / (rank ^ 0.9)

    • For Competitive Events - the winning faction will be determined by the ‘Total Faction Power’ which is the sum of all the individual players’ ‘Power’.

    • Within the game, ‘Total Score’ and ‘Live Score’ will be updated to ‘Total Power’ and ‘Live Power’ respectively.

  • Updated ‘Total Score’ to ‘Total Power’ in the Competitive Mode Leaderboard section

  • With the new Power System, the Leading and Trailing Faction bonuses has been reverted:

    • Leading faction bonus

      • Gold - 3%

      • Diamond - 1%

      • EXP - 2%

    • Trailing faction bonus

      • Gold - 6%

      • Diamond - 2%

      • EXP - 4%

chevron-right27 May 2024hashtag

Balancing adjustments

  • Backpack limits have now been increased from 20 to 25

chevron-right18 May 2024hashtag

Updated details on Spring Skirmish Blitz

chevron-right16 May 2024hashtag
  • Updated the Faction Parameters, for both factions to have the same bonuses.

    • Balancing adjustments

      • Faction bonuses will be the same for The Legion and the Void:

        • Gold Income Bonus: 6%

        • Diamond Income Bonus: 2%

        • EXP Gain Bonus: 4%

chevron-right15 May 2024hashtag
  • Updated the capacity for Moonwalker (Backpack) from 28 - 38 to 28 - 39, to reflect the parameters in-game

chevron-right14 May 2024hashtag
  • Balancing adjustments

    • Land’s Base Diamond Production will be adjusted to:

      • Arid Plains boosted from 160K/hr to 180K/hr

      • Arid Plains (hold 1+ Land NFT) boosted from 180K/hr to 200K/hr

      • Crimson Dunes boosted from 230K/hr to 255K/hr

      • Alluring Aurora boosted from 265K/hr to 295K/hr

      • Sapphire Lagoon boosted from 330K/hr to 365K/hr

      • Molten Cavern boosted from 420K/hr to 465K/hr

      • Blocked Chain boosted from 550K/hr to 605K/hr

  • Edited all instances of 'Success Rate' to 'Hit Rate'

chevron-right13 May 2024hashtag
  • Updated the Loaded Lions: User Interface section with more information on Abilities, Factions, Achievements and Daily Roar, also remove the ‘Wallet’ segment from the section

chevron-right11 May 2024hashtag
  • Added a note under the Attack Hit Rate table regarding failed attacks

    • Note: If the net effect is 0%, it will be displayed as failed even If the attack goes through successfully.

chevron-right10 May 2024hashtag
  • Balancing adjustments

    • Attack Hit Rates will have a new rank difference bracket and will be adjusted to:

      • Rank Difference 1 - 80%

      • Rank Difference 2 to 10 - 50%

      • Rank Difference 11 to 25 - 20%

      • Rank Difference 26 to 50 - 10%

      • Rank Difference 51 to 100 - 1%

      • Rank Difference 101+ - 0.01%

    • Adjusted parameters for Diamond bonus multiplier from 500% to 400%

  • Fixes

    • The UI in the Diamond Shop will reflect the accurate exchange rate values

chevron-right9 May 2024hashtag
  • New Features

    • Dark Lions and Crypto.com Tactical Gear NFTs can now be used in-game!

    • Abilities - Attacks and Defences , Faction, Tactical Gear and Dark Lions Avatar parameters revealed under ‘In-Game Parameters’ section

  • Added ‘The Pillager’ under Playstyles

  • Updated FAQs to include 'Dark Lions' details

  • Updated Loaded Lions: Mane City Roadmap

    • Ability to attack other players ✅

    • Ability to defend your city ✅

    • Faction systems ✅

chevron-right29 April 2024hashtag
  • Achievements System will now retroactively calculate all past diamond purchases made with CRO and Vouchers

  • Technical issue with Achievements System has been fixed, below are the balancing adjustments:

    • Increased the Points per Milestone

      • Mogul of Mane City from 2 to 10

      • Hustling Hard from 1 to 5

      • Lord of the Lands from 5 to 20

      • High Roller from 5 to 10

      • Power Broker from 5 to 10

      • Theia's Grace from 1 to 2

      • Benzaiten's Bounty from 1 to 3

      • The Midas Touch from 1 to 4

      • Power of Thor from 1 to 5

    • Updated the Achievements Points table with cumulative points starting at 250 to reflect the updates from the technical fix

      • From 100 points - 0.25% to 250 points - 0.25%

      • From 200 points - 0.5% to 500 points - 0.5%

      • From 300 points - 0.75% to 750 points - 0.75%

      • From 400 points - 1% to 1,000 points - 1%

      • From 800 points - 2% to 2,000 points - 2%

      • From 1,600 points - 3% to 4,000 points - 3%

      • From 2,800 points - 4% to 7,000 points - 4%

      • From 4,000 points - 5% to 10,000 points - 5%

      • From 8,000 points - 10% to 20,000 points - 10%

chevron-right25 April 2024hashtag
  • Blossom Blitz has ended on 25 Apr 2024, 13:00 UTC

    • Updated details on final prize pool

chevron-right18 April 2024hashtag
  • Blossom Blitz is going live today at 13:00 UTC

  • Balancing adjustments

    • Adjusted parameters for score-based leaderboard system

      • Hourly starting score from 3M / (Rank ^ 0.9) to 2.5M / (Rank ^ 0.9)

      • New score credited from 3x to 2.5x each day

chevron-right15 April 2024hashtag
  • Updated details on Blossom Blitz

chevron-right28 March 2024hashtag
  • March to Victory Blitz has ended on 28 Mar 2024, 13:00 UTC

    • Updated details on final prize pool

chevron-right26 March 2024hashtag
  • Updated details on March to Victory Blitz Special NFT rewards

    • Increased number of NFT rewards from 1,066 to 1,840

    • Updated the NFT distribution for each rank bracket

      • 1st Place: From 6 to 20 Random Elite Tool NFTs

      • 2nd Place: From 5 to 15 Random Elite Tool NFTs

      • 3rd Place: From 4 to 10 Random Elite Tool NFTs

      • 4th-10th Place: From 3 to 5 Random Elite Tool NFTs

      • 11th-50th Place: From 2 to 4 Random Elite Tool NFTs

      • 51st-250th Place: From 1 to 3 Random Elite Tool NFTs

      • 251st-500th Place: From 1 to 2 Random Elite Tool NFTs

      • 501st-1000th Place: 1 Random Elite Tool NFT

chevron-right14 March 2024hashtag
  • Adjusted parameters for Achievements system

    • Increased ‘Points per Milestone’

    • Updated the Achievements points bracket and its respective bonuses

  • Updated details on March to Victory Blitz

chevron-right13 March 2024hashtag
  • Achievement system is live

    • Updated In-Game Parameters with details on Achievement Systems - Achievement tasks, Points for each milestone and the in-game bonuses when a milestone threshold is hit

  • Adjusted parameters for Diamond bonus multiplier from 600% to 500%

  • Updated Competitive Mode Leaderboard details

    • Gold / sec will now include all gold and booster bonus

chevron-right6 March 2024hashtag
  • Adjusted parameters for score-based leaderboard system

  • Updated Normal Mode leaderboard bonuses for the different rank brackets

chevron-right29 February 2024hashtag
  • Prosperity Blitz has ended on 29 Feb 2024, 13:00 UTC

    • Updated details on final prize pool

chevron-right15 February 2024hashtag

Prosperity Blitz goes live today at 13:00 UTC

chevron-right13 February 2024hashtag
  • Score-based leaderboard is live

    • Updated details on the Competitive Mode Leaderboard

      • To reward continuous effort, the Leaderboard rankings follow a score-based system, scores will be credited hourly and players’ final rankings are based on their Total Score at the end of the Event.

        • Players are credited a Score every hour based on their Base Gold generated per second ranking (exclude all Gold bonuses)

          • Score = 1M / Rank

        • New score credited are doubled each day since the Event started

        • Total Score sums up all Scores earned during the Event

  • Updated details on Prosperity Blitz

chevron-right1 February 2024hashtag
  • Updated that Inbox Notifications System has been completed on the roadmap

chevron-right31 January 2024hashtag
  • Updated in-game terminology

    • ‘Season’ now represents the chapter that Mane City is in

    • ‘World Series’ now represents a major Competitive event

    • ‘Blitz’ represents a minor Competitive event

chevron-right29 January 2024hashtag
  • Updated details on 'Loaded Lions' NFT parameters and bonuses for equipping of multiple avatars

  • Updated details on Competitive Mode events Gold rewards distribution from Gold earned to Gold spent within the event

chevron-right23 January 2024hashtag
  • New Year’s Blitz has ended at 22 Jan 2024, 13:00 UTC

    • Updated details on final prize pool

  • Added details on Avatar NFT parameters and bonuses for equipping of multiple avatars

chevron-right8 January 2024hashtag
  • New Year’s Blitz is going live today at 13:00 UTC, have a roaring new year!

  • Updated details on New Year’s Blitz

  • Provided clearer distinction between seasons and non-seasons

chevron-right13 December 2023hashtag
  • World Series I: Rise of the Golden City has ended on 11 Dec at 13:00 UTC

  • Updated details on:

    • The First World Series event (Rise of the Golden City):

      • Final prize pool

      • Prize pool growth logic (which may now be different across events)

    • Competitive events Prize pool information

chevron-right20 November 2023hashtag
  • Clarified that Trophies may have differentiated bonuses in future implementation

chevron-right6 November 2023hashtag
  • World Series I: Rise of the Golden City is going live today at 13:00 UTC, don’t miss the fun!

  • Updated how Prestige System will work in the latest state

  • Updated the latest roadmap

chevron-right30 October 2023hashtag
  • Added details on:

    • The First World Series event (Rise of the Golden City):

      • Start, end date, duration, prize pool

      • NFT rewards allocation

    • Target state Backpack Bonus Diminishing Factor

    • Prestige Level requirements for Level 1 and 5

chevron-right23 October 2023hashtag
  • Loaded Lions: Mane City has opened its gates to all players! New players are also incentivized to join through the Access Pass system to gain a one-time Diamond bonus! - Sections under Full Game Access and Access Pass have been updated

  • Added details on Prestige Level parameters

chevron-right16 October 2023hashtag
  • Added details on:

    • Crypto.com Expedition Gear: Tools of the Trade under NFT integration

    • Avatar Level, Avatar, Backpack, Tool and Treasure parameters

    • Leaderboard Prize Pool allocation for the Competitive Mode

    • How the Prestige System will work in the target state under In-game Mechanics

chevron-right10 October 2023hashtag
  • Added details on Avatar Level parameters

chevron-right 5 October 2023hashtag
  • Added details on Boosters parameters

  • Added details on first World Series event (Rise of the Golden City) and starting Prize pool under Competitive Mode section

chevron-right25 September 2023hashtag
  • Added details on:

    • The Mane City Access Pass

    • Currency parameters

    • Diamond Bonus Multiplier under in-game mechanics

  • Clarified that maximum Prestige level is 289

chevron-right18 September 2023hashtag
  • Added additional in-game parameters

  • Clarified that the rule of 15% of Competitive Event Diamond Purchases going to next event will be relaxed; it will now go to future events instead of just the next event; this is to ensure that we have full freedom to create events of different lengths and that the prize pool allocated is appropriate for the event duration

chevron-right11 September 2023hashtag
  • Added a section on basic in-game parameters

  • Clarified that running multiple accounts or bots with the intention of profiting through these accounts would result in a reset of the data of all associated accounts—we have zero tolerance towards this behaviour

chevron-right4 September 2023hashtag
  • Added The Artisan under playstyles

  • Clarified that:

    1. Game development is in Alpha in accordance with game industry standard

    2. Boosters will continue to countdown when Business is in the inventory and when player is offline

chevron-right30 August 2023hashtag
  • Loaded Lions: Mane City Alpha is officially live at 9AM UTC

  • Clarified the interaction of connecting a Crypto.com account working with only a single non-custodial wallet at any one time

  • Added details on smart contract audit and key contract addresses

chevron-right25 August 2023hashtag
  • Added details on:

    1. Ability to connect your NFTs without having to withdraw them from Crypto.com NFT

    2. Certain calculations under in-game mechanics

    3. Latest roadmap!

  • Clarified that diminishing returns may be introduced to ‘Crypto.com Expedition Gear’ backpacks due to balancing needs

chevron-right11 August 2023hashtag
  • Added details on supported platforms and operating systems

  • Added a section on in-game mechanics

  • Clarified the following:

    1. Navigation panel will include functionality to view detailed income breakdown and add Arid Plains

    2. At launch, rarer ‘Crypto.com Expedition Gear’ backpacks will provide higher offline income duration boosts. In the future, the capacity trait will be used to enable other functions

    3. A very weak diminishing returns will be introduced for Diamond income from Land to ensure game balance

    4. All CRO transactions are on-chain, and there are no in-game CRO tokens

    5. 'Crypto.com Expedition Gear' backpacks and their offline income duration boosts are on total income, not Land specific

chevron-right11 July 2023hashtag
  • Added Safe and Fair Play Policy

  • Added 2 new questions to FAQ

  • Clarified the following:

    1. Details on supported browsers

    2. Connection to Crypto.com NFT Platform is WIP

    3. Avatar level is not linked to a PFP NFT

    4. 'Crypto.com Expedition Gear' backpacks and their offline income duration boosts are infinitely stackable

Last updated